Hi, newbie here
So I’m trying to list existing armatures on the user interface. While that part is done, the generated list shows the armature’s names (bpy.data.armatures.name) instead of the user-visible name (bpy.data.objects.name).
E.g. : I have created an armature and rename it “Bob” from the 3D view -> UI. My custom UI panel, however, listed it as “Armature”.
Is there a way to synch both names?
How about a python code that checks whether an object is an armature or not?