Please help me if you have any clue.
i have create one mesh and than apply mirror modifier. After completion i did apply the modifier and separate both objects.
Now both objects are separate and have different connection with different objects “in rigging process”. (Please check the image, object A and object B)
And for some reason i want to modify both Object A and Object B in symmetry manner, but without breaking any of there connections. Is there any way to do that ?
"temporarily making object single/combined and than do changes with Xsymmetry mode on and than separate " or any other way.
Thanks and Regards,