(Pics removed: obsolete, look down) or at the “Finished forum” ->
I’ve been trying to find tutorials about UV mapping. All i have found is “how to UV map faces” “how to UV map cube” … etc… . either very organic UV mapping or very very simple… But how should i go with geometry like this. It has lots of boxes and holes and extensions (could have)… how do i go with UV mapping here? Does anyone know any tuts about how to mange UV mapping of this type of geometry? I mean the way i know UV mapping at this point it will be hugely cumbersome job to do.