Hi all. Can someone tell me how I can do these things, please? I’ve been scratching my head for a while now but can’t find the way how to produce a similar effect.
Here’s my model:
Here’s the UV I get:
And this is what I’m trying to get:
Why do I get a slightly deformed UV for my barrel like in the second pic? I’d like it to be rectangular like in the third pic. Of course, I can align it vertex by vertex but is there a faster way to make it?