How would fur like this be accomplished?

Specifically the fur near his neck. (May have to zoom in)

Notice how there are triangular shapes the fur follows. How would you accomplish a similar layout in Blender?
Could you put a transparent fur texture over the geometry and then have fur generate over that?

If you look in the particle system for hair, you will see some options in the children settings. Look into these, especially the clump and kink settings.

Yeah Clump and shape. This tutorial shows how to make a similar effect https://www.youtube.com/watch?v=kdbk_Z08yK0

Thanks that’s exactly what I wanted.