How would you animate a face?

How would you animate a face, when you want to animate eyes, eyelids, mouth, tongue, and lips?

Any help would be helpful :slight_smile: Ty

there are 2 methods. one is to use armatures, and probably the most common is to use RVKs ( relative vertex keys ). basically, you set keyframes for your mesh, for speech you would make one for ‘O’ sound, one for ‘ah’ sound etc. It’s tricky, so check out the documentation, and if you run into any snags just come back and ask about what you’re having trouble with. I’ll keep my eye on this thread.