In the next week or so I will be creating an animation in which a group of balls of three different colors will be moving through a pipe. At first the camera will be close (Top images) but then will pull away to show multiple pipes (botttom image - just a rough layout) and the camera will travel along the pipes to another place. All the while the balls will be animating through the pipe.
So first part is easy - just 3 arrays of balls each controlled by a curve. And I know how to animate them…but if I multiply the scale a lot as shown above it feels like it is going to become unwieldly…and I am wondering if there may be another way.
I thought of particles by that also seems like it could present problems.
Anyone done something like this recently?