Okay, I have attached the URL of the picture. I have the legs and wheels, etc. - however, how can I model the seat/back rest? I have tried curves, 3d Bezier, and converted it to a mesh and it turned out so ugly, just as I had expected. I want those holes in the mesh, and I want the smooth curves around the body of it. How am I to do this?
Thank you guys
I would use poly with subdiv modifier. The key would be to go as low pol as possible to get smooth curves without going all crinkly… for the sharp edges (the edges of the holes etc have three edgeloops very close together.