How would you make this drink shot?

I figure I can find high quality assets for the leaves and citrus slice, particles for the sugar, but actually getting that look inside of the glass, not sure how.

The look inside the glass is a mix of multiple elements.

  • The droplets giving the glass some roughness, which blurs stuff behind the glass.

  • Volumetric shader in the water, which is the source of the color.

  • The translucence of the fruit.

  • The placement of the light.

  • I see extra shapes inside the glass, which I can’t identify, maybe pieces of ice?

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