As a practice, i’ve been trying to model the ‘a330s -lamp’ by Alvar Aalto. At the bottom of the lamp, theres about 100 holes/ cutouts, which are causing some headache. I did the maid body of the lamp from a cylinder. Then i created two objects based on the shape of those cutouts and arrayed them around the main body. After applying the boolean (difference) modifier and then deleting the cutting parts, the upper shape gets cut from the outside surface of the lamp, but extends to inside of it. Lower shape (cylinder) just merges to the main body after applying (See picture). Am i doing something wrong with boolean, what kind of issues there might be? (I’ve tried flipping normals.)
Later on, i would need to subdivide and also apply thickness to the main body - so i’ve a feeling that boolean might not be the best method for this. How would you approach this kind of model?
Here’s link where you can see the lamp:
End result after boolean: This is just the lower part of the main body.
Thanks in advance for any tips!