I was wondering how would you uv unwrapp this earring. Where would you mark the seams? It has super beveled edges which I need to be seamless and it has a little hole… which causes an incorrect topology that I don´t know how to fix.
When using UVs then the pattern will always change if you don’t paint it in 3D or use procedural materail and bake it into the UVspace… that’s the essential contra of UVs… possible problematic borders because of different length and anlge in the UVspace …