This is my first post here allthought I had read many of yours and tried those many tutorials which links you guys have written.
Well, my question is: Is it easier/better to model human head with NURBS-, bezier-curves or mesh(with subsurfing)?
With curves, it’s easier to control and change head’s expressions. Of course this could done with mesh also, but one should make head with minimium of faces in the beginning. And one should use extrude to make nose, eyes, lips, eye-browns and ears? That because if one doesn’t use extrude, but edgelooping, then there will be too much controlpoints and it would be extreme difficult to change head’s expressions… Am I right?
Here’s picture showing what I mean:
So, what you guys think?