Currently up to episode six! Per the title, Humans-B-Gone! is set in a world where giant insects (and arachnids) are the dominant lifeform, and humans are just pests. The main character is a giant praying mantis who works in pest control containing them.
All modeling work, animation and rendering are done in Blender. I use Krita for painting backgrounds, Audacity for sound work, and occasionally Cakewalk for music. Apart from Creative Commons photos (for the insect factoid segment at the end) and royalty free music, everything (including voices) is done by just me.
For my Patreon, I’ll do renders of the scenes as I put them together. I did a livestream once recently of my animation process, but I didn’t record it. I should try releasing more material like that, maybe.
Thanks! It’s an exciting read, every time I see this style done in 3D, my brain can’t see the 3D models, so a behind-the-scenes like this tells me that it actually makes sense. I enjoyed your way of explaining it, too!