Humpback Whale

Hey Blender artists,
it’s been a while.
I am working on this Humpback whale 3d model. I’m recording my sessions so I’ll release a timelapse soon. I am planning to make a tutorial on a whale jumping out of water and splashing some Flip Fluids. I did a scene like that for a recent job so I know what I’m doing in terms of the actual effect. I have less experience with making tutorials but I’ll take it one step at a time.

CC welcome!

NEWEST IMAGE UPDATE

Original images:

14 Likes

the whale looks good good proportions and detail.Are you using dinotopo or multires to sculpt the details?

2 Likes

Epic topology. Would love to see it texture painted with proper materials. Great job mate!

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that must be dyntopo tho.

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Thanks. It’s multi-res actually.This is the topology.

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Thanks!
Textures and materials are the next step, still some sculpting left to do.

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I have an update that I forgot to post.
Here are some images from Substance Painter. I could have painted it in Blender but, dammit, SP makes texturing so much more fun.

And I also did a test render in Cycles.

4 Likes

Great job! I love whales. Its a humpback so the back-tail looks a little short. But overall its great!

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Amazing work!!

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Thanks! Wish I had your feedback sooner. I’ll see if I can still tweak the tail at this stage.

Thanks! :slight_smile:

@ToshiCG If not, it can be a baby whale! :smiley:

The model looks great, but you got the hair follicles wrong. In your image, they look like bumps (like whale pimples), but they have a hole in them. Check this image:

Also, what’s the age of this whale supposed to be? You might want to adjust those protrusions and lot accordingly.

Barnacles grow along with whales.

]

And depending what species this is, you might want to add some Callosities.

The fins also look too smooth to me: They are irregularly shaped.

This might be nitpicking but can make your model look even more realistic.

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I should be a bit smoother under the fins.