Humpback Whale

Hey Blender artists,
it’s been a while.
I am working on this Humpback whale 3d model. I’m recording my sessions so I’ll release a timelapse soon. I am planning to make a tutorial on a whale jumping out of water and splashing some Flip Fluids. I did a scene like that for a recent job so I know what I’m doing in terms of the actual effect. I have less experience with making tutorials but I’ll take it one step at a time.

CC welcome!


Original images:


the whale looks good good proportions and detail.Are you using dinotopo or multires to sculpt the details?


Epic topology. Would love to see it texture painted with proper materials. Great job mate!

1 Like

that must be dyntopo tho.

1 Like

Thanks. It’s multi-res actually.This is the topology.

1 Like

Textures and materials are the next step, still some sculpting left to do.

1 Like

I have an update that I forgot to post.
Here are some images from Substance Painter. I could have painted it in Blender but, dammit, SP makes texturing so much more fun.

And I also did a test render in Cycles.


Great job! I love whales. Its a humpback so the back-tail looks a little short. But overall its great!

1 Like

Amazing work!!

1 Like

Thanks! Wish I had your feedback sooner. I’ll see if I can still tweak the tail at this stage.

Thanks! :slight_smile:

@ToshiCG If not, it can be a baby whale! :smiley:

The model looks great, but you got the hair follicles wrong. In your image, they look like bumps (like whale pimples), but they have a hole in them. Check this image:

Also, what’s the age of this whale supposed to be? You might want to adjust those protrusions and lot accordingly.

Barnacles grow along with whales.


And depending what species this is, you might want to add some Callosities.

The fins also look too smooth to me: They are irregularly shaped.

This might be nitpicking but can make your model look even more realistic.

1 Like

I should be a bit smoother under the fins.