Hi all! I’m 3D Character Artist at CAPCOM.
I worked on this project “Hunter” for 1 month about one year ago.
I hope you like it!
And visit my Artstation or Twitter to see more artworks and breakdowns:)
I rigged in Blender with Auto-rig pro which is really nice add-on!
I painted texture in Substance Painter.
Texturing process
Environment system I used in Sketchfab.
Original design by Satoshi Matsuura(https://www.artstation.com/hiziripro).
I really love all his artworks!