Hunting Knife

Hello! Here’s a knife I modeled yesterday. Still working on the materials. I don’t really have any idea how the Anisotropic BSDF shader works (I’m using it for the edge of the blade), so I mostly just guessed how to use it. If anyone has any tips on how to get a brushed metal look with it, I’d appreciate it!

All of the textures are completely procedural too :slight_smile:

Also if this shouldn’t be classified as a hunting knife, tell me.

Critique welcome!

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Nice work, can’t help with the shader though.