I do mainly cartoon characters for animation, just recently I started to use cycles for my cartoons and scenes, and find it great for realistic images, but only when it comes to lighting, I get a little uncertain on it. When I have a lamp or car headlights, that is when I get bogged down using cycles to make my lamp, light bulb, car head lights (spot light).
My main question is and would like an answer from others that are more experience in doing animation than I, which is the best way to go, stay in Blender mode throughout my animation. Also I would like to know if it is better to do Blender rendering for what I want to do?
My secondary question is: Once I rendered in Cycles, is it easy to go back to regular Blender rendering without having to adjust my material and textures?
I hope I am in the right place to be asking these questions, if not, please direct me to the right forum…Thank YOu.
Oh, I have a Dell Studio 9100 computer with 24 gigs of RAM and a Graphic Card 560 NiVidia car and using CUDA.