I tried to make a Kirby, but the distance between the eyes and mouth is too close, and I can’t help but get strange wrinkles. Also, the shape is not so beautiful because the vertices are moved for topology. Maybe something is wrong with my method.
Is there a good way to keep a beautiful shape with the distance between the eyes and mouth so close together?
I used a shrink wrap modifier and were able to make it look like that.
Vertex groups are created to ensure that the mouth is not affected.
Thank you for your response.