im trying to model a low poly barrel for a game and I want the lid of the barrel to be 1 face. but it wont let me select all 8 vertices and make 1 face from them. This is a recurring problem that happens on all of my projects
Blender doesn’t handle faces with more than 4 vertices.
All of the game engines that I am aware of either require trianglular faces or triangulate any with more than 3 vertices.
What game engine will be used? It is best to make the models fit the engine.
On BlenderNation.com there was a post a while back about using BMesh in Blender. It’s still in development and it could be pretty sweet when finished. It would allow you to create faces with more than 4 vertex. I’m not sure what the status of the project is now since the link to the creator’s blog is down, but you can read the original post: http://www.blendernation.com/2009/05/27/bmesh-status/