I need help with some things in weight paint mode. I am doing the BSoD introduction to Character Animation Tutorial and it is very fun but it’s my first time using weight painting and I have found a wall I can’t get around. I know there is a simple answer but I just don’t know what to do.
I am in the process of weight painting the mesh and I can load my blend file and start weight painting away but when I move the head bone with G it says I’m rotating it . . . ??? Well, that is the minor problem. The real problem is switching out to pose mode and having to clear ROTATION even though I used G to move the head bone. When I switch back to weight paint mode the armature is black instead of gray and I can’t select any bones.
Basically my questions are as follows:
1.) How do I get the gray armature back when in weight paint mode?
2.) Why, when I try to grab (press G) the head bone in weight paint mode, does it say I’m rotating it?
3.) Is my .blend file corrupted or glitchy?
Thanks for any help or suggestions.