Hey everyone! i’ve got a little problem. i want to make a little dragon character, but i have no
idea how to put the bones in the head, so it can open it’s maw.
here’s a sketch with the basic idea down
as you can see, the wings and tail are no problem, but i don’t know how to put the bones in his face so it works the right way. two simple bones don’t work, because a lot of ‘skin’ stretches when he opens his jaw that way.
i’m relatively new to rigging/animating as i mostly try my hand at buildings or items, so i would appreciate any tip that could help me rig this character