I fixed it

I’m hoping to start a series of images in a similar style. Ive been thinking about greeting card designs, this image would be a ‘sorry’ card perhaps? Thanks for looking.



I featured you on BlenderNation, have a great weekend!

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Whoops, I forgot to add the link!

You’re on the #featured row! :+1:

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Hey that’s great thank you👍🏻

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that’s so beautiful. how did you make the clouds?

Thank you. I used metaballs for the clouds, nothing fancy.

It looks incredible, well done!

What level of detail is in the clay (ie. how many faces)?

Hi Glencandle thank you!

The character is 372 faces, I just used bump mapping.


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wow . this is a prof character you have to animate it not only image !

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Impressive. Working with textures is a weakness I’m trying to overcome. I legit thought that was sculpted.

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There’s an excellent shader available on Blender Market called Clay D’oh which can give you this modelling clay finish- models don’t even need to be UV unwrapped. I’ve used it quite a lot myself and I heartily recommend it if you want to achieve this kind of look!

Follow this link if your interested-