I found very strange old Blender version on Internet Archive

Hello. I remember that few years ago I was downloading one Blender experimental version from site called graphicall org. Now this domain is stolen and contains site about… 3dsMax :face_with_symbols_over_mouth:
So I checked Internet Archive.
And I found one interesting thing that has available download:

Maybe someone will find it fun.

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It looks like a sort of alpha version of 2.5

You could still get some of these things here: https://download.blender.org/release/Blender2.49b/

image

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There’s also blender 1.0 :slightly_smiling_face:

Index of /release/Blender1.0/

Oldest Windows version I found is Blender 1.6.

And here you can get all files, archived under Graphicall domain:
(pasted as code becouse link was wrong without * at end )

https://web.archive.org/web/*/http://graphicall.org/*

and filter by zip then click on blue date number
Attention! No file names, so it’s like lottery :slight_smile:

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Hello This is Blender 1.6 running under WinXP (32bit system)

How to run it:

  1. download from here: https://download.blender.org/release/Blender1.60/
  2. Make sure You use Administrator account. Then Install Blender.
  3. rename BBKey.txt to .BBKey with CMD (standard renaming gives error)
  4. Move .BBKey to C:\WINDOWS
  5. Be ready to clean C:\WINDOWS folder, because this version save some files to this folder.
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Always fascinating to look at old software and how shitty it was.

Really? Is this true? Curse Autodesk! Curse them to the fiery pits of despair! It’s time for Blender Foundation to escalate the war! :face_with_symbols_over_mouth:

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^ ahem…they’re all “Oldies but Goodies”

cut my hard surface poly modeling teeth on 2.40, back in the day :grimacing:

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Those old versions by now would be an absolute nightmare to use, as they had next to no features and tools relative to what we have now. They were lacking even to the point of not having undo (yes, if you made a big mistake, you have to close the .blend file and reopen it at the last save).

I came to Blender at version 2.33, and the team by then at least provided a working undo for editmode (so the ‘fun’ of correcting mistakes manually and figuring out how to access tools with no UI access was largely gone), the fact the application was a toy optimized for Linux did not bother me back then (as I was just starting out in 3D and my standards as a starry-eyed teenager were lower).

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