I´ve used Blender on and off for about a year and at the moment I´m helping out some colleagues presenting a solution on how to change an electrical switch to a safer type.
They want the animation around the end of the month, so thats about 12 days.
There´s 2749 frames to be rendered, so I could really need some tips on how to cut down render time.
I´ve gathered points at Sheep-It for a month now, so I guess I´ll have most frames rendered there, and I have 3 computers working at home, each with about a GTX 760 performance.
At the moment each frame takes about 1 hour, which to me seems crazy high.
I´m sort of inexperienced, so I might have done things that slow down the whole render process, so feel free to have a look at it, any suggestions are welcome
The animation is going to be presented with a projector at 4:3 ratio.
My experience with these things is that detail does´t show too well, plus the resolution is limited to what the presenter´s laptop is able to show, so perhaps 1600x1200 is good enough a resolution?
As any artist, I´m not yet satisfied with the look, materials, lighting etc.
but I´ve decided that this is what I could do with the time and skills I had at the moment.
I´ve used Blender 2.78c with Filmic
Blend file here.
Test video for the presentation here. (153mb)
Some renders from the project: