I’ve been messing around with low memory fake volume lighting for UPBGE.
I also wanted to share a non-GPU specific method.
I not only make the switch to UPBGE but, I’m now usin an AMD GPU now from an Nvidia.
AMDs don’t run certain graphic scripts so, I wanted to help out others with this issue.
All other posts on faking volumetric lighting seem to be outdated so, it forced me to make my own.
Fake Volume Light.blend (639.8 KB)
Suggestions on possibly making this one better would be great too if possible.