All right. suRReal made an inspiring cartoon render, and Ian7 discussed my possibilities outside of the realistic world- I have started trying to do cartoons- mind you, I will still do realistic work, but if blender has toon shading and toon edges- Why not make a toon?
This is my first try, don’t be too harsh on the critiques.
to bad Blender doesn’t have stepshading for cartoon shading as in real toon shading…would be great if anyone could figure out how to this for real inside Blender…
I have seen it in Animation:Master (and probably in other tools as well, but now for A:M) and it looks damn cool…I love toon animations
That is not excatly what I mean by “Stepshading” so, now…this is not what I mean…
but it is nice that you try and doing a effort to it in some way achive this…
You can do this in Blender with Blend textures with colorbands for shading and a normal mapped sphere Blend for the edge, see the (very simple) example on this page