I made this! (SP's CarToon)

All right. suRReal made an inspiring cartoon render, and Ian7 discussed my possibilities outside of the realistic world- I have started trying to do cartoons- mind you, I will still do realistic work, but if blender has toon shading and toon edges- Why not make a toon?

http://68.33.135.171:3065/JPEGs/ScotShipToon.jpg

This is my first try, don’t be too harsh on the critiques.

  1. Cool 8)

Nice ship, nice riggings, nice sails (except the foresails and backsails, I still have to figure out where you’ve seen sails like that :slight_smile: )

Nice hull too! but maybe cannons are too low :slight_smile:

Now you’ll need a cartoon setting!

Stefano

COOL!

it reminds me of the snorkles (Do you know that cartoon?)

ENOUGH WITH THE BOATS ALREADY!!! have you TRIED to do other stuff? i’m really getting annoyed :smiley:

very nice scenerey… :smiley:

to bad Blender doesn’t have stepshading for cartoon shading as in real toon shading…would be great if anyone could figure out how to this for real inside Blender…

I have seen it in Animation:Master (and probably in other tools as well, but now for A:M) and it looks damn cool…I love toon animations :wink:

ztonzy

im one step ahead of ya. :wink: https://blenderartists.org/board/viewtopic.php?t=497

that good enough?

valarking

p.s. AWESOME job ScottishPig, looks great!

im one step ahead of ya. https://blenderartists.org/board/viewtopic.php?t=497

HOORAY! Now I can make mine look better.

I am most pleased by this news.

That is not excatly what I mean by “Stepshading” so, now…this is not what I mean…
but it is nice that you try and doing a effort to it in some way achive this…

this is what I mean:
http://www.animationbureau.com/pages/3da_toon.html
and this:
http://cm.bell-labs.com/cm/cs/who/howard/toonshade.html
and also this:
http://www.gcharb.com/en/tutorials/toontut2001/

:wink:

ztonzy

You can do this in Blender with Blend textures with colorbands for shading and a normal mapped sphere Blend for the edge, see the (very simple) example on this page

ah, yes, hmm, looks pretty cool. i just do the gradient and then press the ‘refl’ type mapping in the material buttons and get good results.