So… I am a Blender user of many years
was modeling a piece of jewelry yesterday and came upon a shocking realization:
I can’t build what I want to build in Blender with vertex-based geometry.
(I need to subtractive boolean / chamfer-blend into the subtracted area)
The first thing I tried was to study everything about Blender’s NURBS modeling implementation.
Then the second shock came: Blender’s NURBS implementation is not good enough.
The NURBS features of Blender have somehow become overlooked over the years, and the result is,
well if you want to simply sculpt a fancy tube it will do the trick, but it certainly can’t handle anything like this: http://www.youtube.com/watch?v=XRkcrdwuUO8
So, I need some recommendations for a free NURBS modeler.
Open Source is preferred over just free, but I can’t afford to be picky.
Mac is my platform of choice but I am willing to install Linux or this.