That sadly is the best that I can do with fur in Blender. I see people doing all sorts of cool looking fur within blender but I can’t get it to look good. ALways looks like straws, or hay or this gross meshy paste made of strings. However, I want fur that looks clean and well maintined, not wild or gross. But clean and natural, but I just can’t get it to look like this:
This mesh is taken off from a character I have that is suppose to have lots of fur, but it just looks bad and terrible. I took a piece out of it to try and understand fur better, but I just can’t. Moving those sliders around does nothing for me but making things worse.
And yes I’ve seen Blender Guru’s video on fur, and CGGeek and others and none of them help me. I’m just stuck. I don’t know what I’m doing wrong and I can’t move forward with it.
I’m hoping someone here that has had succsess with fur in Blender can share their wisdom and help me make it better.
I’m using Blender 2.79 and here is the blend file with the exact mesh and settings I used for the picture above.
I do have a texture on the actual character. It’s suppose to have stripes on, but how do I give variation to individual strands while keeping the the stripe pattern on the whole body?
Fur looks very bad with that node. As far as I know, that only works for hair. Try to do any fur coating with that, and you’ll have weird glossyness and black bloches on the fur. It’s pretty bad honestly.