Basically as the title says, I just want to know how anime/manga eyes are usually modeled. I want to get a close result to some of the games out there like kingdom hearts and what not. This is the only part where I can’t get it right and everything else is much easier to do. I just want to know if anime eyes are made using spheres or just a flat shaped plane made to fit the eye area and then just texture it.
The thing is I want to animate the model and the game I plan to work on is going to be a 3d world set in a sidescrolling perspective so you won’t see the face too straight on almost like the mario games out there. If anyone can give me a quick tip or answer that would be great, I want to pursue modeling as a career so I want to make sure I’m doing things the right way.