I need some help with my texture

I’m trying to use one image as a UV texture map on more than one face of an object.
Does anyone know how to help me? :confused:

In the UV Image Editor’s header click the lock icon to see the mapping in realtime in the 3D viewport while placing your UV Faces.


I don’t think it’s working.:((I barely know a thing about blender:o)

silly question but have you unwrapped your uv’s?

In case you don’t know how to do what HD Render Man is talking about, hit [A] to select all (while in UV Face Select Mode) then hit [U] to unwrap.