I currently am working on this:
it is the rear suspension of a 2014 ford explorer. I want to put the car into a car simulator but first i want to test the suspension in blender, I want to constrain and move it like real suspension. I have seen a video where someone rigged something similar and moved it around using the mouse.
im trying to see is if the vertical movement is semetrical and the brakes hold a 90 degrees angel throughout. The vertical movement. If not I’ll have to move the control arms to the right positions.