I am currently working on a scene where I have many small things exploding.
Because this will be a still image I want to apply the rigid body simulation to the different objects.
Like you can apply fluid simulation and soft bodies.
It’s because some of the objects look better on frame 2 others on frame 5.
also to many force fields and active rigidbodys make the scene hard to tweak and heavy to work with.
any help or workaround is appreciated.
I found a way myself, I choose bake to keyframes from the Tool panel then deleted al but the keyframe I wanted.