Hi reader, I am a 3D artist and someone who loves to visualize products in 3D. So far I have made many renders and I am still learning.
(I am a blender artist)
I am always jealous of the details in renders from C4D artists, In my product renders when I do close up renders they are not that exciting. I make procedural textures and I light my products relatively in good and cinematic lighting.
I know there is adaptive subdivision for objects with irregular shapes but I am trying to render flat metal and industrial design renders and I wonder if there is something like adaptive subdivision for textures and procedural materials???
Thank you