This isn’t a Blender Game Engine game, so I have it in the WIP section since I at least model all my work in Blender and use Blender as a hacked up level editor.
"Build up your island into a supreme military base while planning out your crushing offensive.
ICBM is a an island based multiplayer RTS. Fire missiles across the ocean while planning your land, sea, or air offense. Once nuclear ICBM’s come into play, prepare for an all out war. "
It’s been about 11 years since I started learning Blender as well as programming games. I ended up graduating from DigiPen in 2009 and I’ve worked as a programmer on the Sims, Madden, Tiger Woods, Killing Floor 2.
This is my current game project. It is all in-house game engine from scratch. I’m going to use this thread to post any visual updates I have. For more details you can check my signature as well as my actual weekly journal that details what I’m actually doing (videos, talks, tutorials, and not just pictures of artwork).