Hello everyone, i tried my hand at an ice landscape. i had to experiment a lot with the materials. but I think it worked out quite well after all. In retrospect, I would do a few things differently. But that’s why I did it
final resolution: 2400x3200
(not the max uploaded here)
2800 samples
round about 6h rendering time.
denoised with ecycles.
Very nice, and thanks for shader breakdown. Ugh, render time are … big. What is machine spec ?
PS. do not get me wrong, but water look no so good. It’s not bad per se, but ice and snow around look much better.
I could have rendered it faster, but if I render overnight anyway, I can add the extra time to get the last noise in the subsurface out. So I didn’t care if it was 2h or 8h.