Is there anyone out there that has been able to configure full content assist for the Blender (non Game Engine) API in either PyCharm or PyDev?
I followed the instructions here:
http://wiki.blender.org/index.php/User:Ideasman42/BlenderAsPyModule
And after getting it added to my Python module path, I am able to get IDE content-assist on the bpy.* modules.
However, I am not able to get IDE content assist on bpy_extras or on mathutils (both which are modules provided by Blender). I’ve found that in a standalone (non-Blender) python console I’m able to import each of these after performing the python module build outlined in the link above. So I suspect that the modules must be in bpy.so somewhere, but I’m really wondering why the console can find it but the IDE can’t (neither PyCharm nor PyDev can find bpy_extras or mathutils).
Is there some magic setting to enable this? I was trying to do some work on bpycollada, and it’d be lovely if i could configure content-assist for all the of Blender modules that it imports.
Thanks
BW42.