I am toying with the idea of building a library of 4K image sequences for fire and explosions that can be used for FX in animations. I have played around with smoke, fire and explosions for a long time and the render times are just not there yet.
Here is an example of a small animation I built by compositing smoke and fire elements (very very basic, no color correction or secondary debris) to illustrate what I am thinking
example.mkv (1.1 MB)
I just wanted to get some advice/ideas on what types of FX elements would be useful. I was thinking of things like fire and smoke trails from various camera positions, explosions from various camera positions etc. Are there any other thoughts on what would be useful?
All of these will be rendered in blender of course.