Now that many of you have Publisher 2.25, I would like to get the ball rolling on ideas about how to use the FMOD Dynamic Linking Library with blender’s python scripting. I want to do this so that I can play low-filesize MOD and Impulse Traker files in my environments for Adaptive Soundtracks . I have tried many things, but I am fresh out of ideas. I’m sure that some of you can help to solve this problem.
Secondly, check out http://www.gamasutra.com, those interested in commercial game development can get a free subscription to game-developer magazine. It is a very good resource.
I wish everyone success on their projects and peace in their lives.