Hello everyone, this is my latest work - Iguana.
Base Mesh, Retopo - Blender 2.79
Rigging, rendering - Blender 2.8
Sculpting - Zbrush
Texturing - Substance Painter
Hope You’ll like it
Hello everyone, this is my latest work - Iguana.
Base Mesh, Retopo - Blender 2.79
Rigging, rendering - Blender 2.8
Sculpting - Zbrush
Texturing - Substance Painter
Hope You’ll like it
Wow! the detail on the head is great! How long did it take to sculpt?
Amazing! How did you do scales? Is it sculpted?
yup, its sculpted
around a week, but it was like 2-4 hours a day
owww sh*t !!!
I’m so glad i use blender ^^
congratz for this awesome work !!!
I wish i could make things this beautifull !!!
Happy blending !
Noice, it looks very nice
This is awesome!!
I featured you on BlenderNation, have a great weekend!
This looks incredible!
The detail is amazing.
thats really really amazing work!! good job mate!
really nice
Incredible awesome !!
Incredibly nice, good job!
However, the tail is way too short unfortunately. The tail of an iguana is typically more than 75 % of the body length. See this link for a picture of a young specimen.
awesome as always just like all your works, keep it up!!
Very clean model!!! Super sweet topo!
A bit glossy but really beautiful, nice color combo. Is this fantasy or are these real in this combo?
TO bad the bad is intersecting, top jaw with bottom jaw… sorry
Beautiful texturing, and a perfect model - PROPS!
-Will