Hi guys,This is the finished model of Battleship Yamato…Modelling and Render done with Blender 2.79 Cycle Thank You
Below sample render using Cycle Node
Hi guys,This is the finished model of Battleship Yamato…Modelling and Render done with Blender 2.79 Cycle Thank You
Below sample render using Cycle Node
looking nice
but how many verts do you have for all these models
happy cl
Thank You…around 7m without using wireframe modifier then i manage to shrink it with group instance to around 1,2 m and around 30m with wireframe modifier but again i use group instance to shrink it to 9m lol
group instancing is good with so many verts
is there a site with a lot of good references drawing for this ship ?
would like to see the giant sub with almost 2 hulls too
keep up the good work
happy cl
Ohh, where’s the giant laser cannon in the bow? But great modelling and efficiencies
Curious but what modifiers did you use for this model?
@RickyBlender Yeah its really helpful,i use this image for reference:http://www.shipmodels.info/mws_forum/viewtopic.php?f=47&t=4707&start=1820 credit to the uploader,he take the picture from Yamato Museum in Kure Japan,
and the vector drawing from wikipedia
Nah the ones which have giant laser canon on the bow was Yamato Space Ship Version,this is WW2/real version lol,Thank You anyway
Well,i use wireframe modifier for the wireframe render but sadly its adds alot of additional vertices,and for general i use subsurf modifier…
A ship of that size and complexity is a serious undertaking. Well done. I’m looking forward to seeing this progress.
Adding More Image…The Project is finish long ago