IJN Yamato

Hi guys,This is the finished model of Battleship Yamato…Modelling and Render done with Blender 2.79 Cycle Thank You








Below sample render using Cycle Node

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looking nice
but how many verts do you have for all these models

happy cl

Thank You…around 7m without using wireframe modifier then i manage to shrink it with group instance to around 1,2 m and around 30m with wireframe modifier but again i use group instance to shrink it to 9m lol

group instancing is good with so many verts

is there a site with a lot of good references drawing for this ship ?

would like to see the giant sub with almost 2 hulls too

keep up the good work

happy cl

Ohh, where’s the giant laser cannon in the bow? But great modelling and efficiencies :wink:

Curious but what modifiers did you use for this model?

@RickyBlender Yeah its really helpful,i use this image for reference:http://www.shipmodels.info/mws_forum/viewtopic.php?f=47&t=4707&start=1820 credit to the uploader,he take the picture from Yamato Museum in Kure Japan,
and the vector drawing from wikipedia


Vector drawing from Thomas Schmid

some reference from google

download%20(1)

Nah the ones which have giant laser canon on the bow was Yamato Space Ship Version,this is WW2/real version lol,Thank You anyway :smiley:

Well,i use wireframe modifier for the wireframe render but sadly its adds alot of additional vertices,and for general i use subsurf modifier…

some render test,i know its still look fake…a bit hard to make it look reallistic

A ship of that size and complexity is a serious undertaking. Well done. I’m looking forward to seeing this progress.

Adding More Image…The Project is finish long ago

Wery nice!
could we ever speak in private?

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