Guys , I wonder if anybody here ever had the task of a character rigger at blender 2.5x beta, and make the arm rigg the system IK / FK switch using a bone control
I’m looking for a tutorial on the net, but still not found …
someone help me?
for those who do not know this system 'is very useful w / animation of the arms … much easier for the animator,
if anyone knows how to do, could please make a tutorial (maybe a videotutorial), explaining how to do this?
not only me, but I would be grateful community w / it …
Thank you very much