is there a image library for python 3.2.???
i already know PIL, but there is no version compatible with python 3.2 which i could use in bge (blender 2.57)
What do you want to use it for in the bge?
1.for minimap generation (of an array)
2.for applying some cool filters for screenshots
- Why not use Python to add / place objects on the map (like a red dot for enemies, green dot for items, etc.)? I would assume that’s how real games do it.
- You can use the VideoTexture / bge.texture modules to make a copy of what a camera renders to apply filters to. Alternatively, you can also use GLSL 2D filters for filtering the colors on the whole screen.
VideoTexture/bge.texture can also be used to load image data form a file. This is what Bgui does to work around the lack of Python3 libs.
Moguri’s correct - the bge.texture module is good for loading image data from a file, though I doubt it would support the image format you wanted (it was something like .xft?).