Hi. I am trying to create flat bezier curve objects with image textures pasted on, to do cutout animation. I find that what shows up in the window in Textured mode appears to be mapped on from the side, yet the render turns out OK. Is there a way to alter the orientation of the mapping for the 3D view? Thanks! Image attached.

BTW, you need that link to be set as a link, not an attached image
Thanks. I like to do everything wrong the first couple of tries.