Hi Guys, hoping someone can help me:
I seem to have an issue where image textures on a model i’ve created aren’t affected by lighting.
No matter how bright or dark I make the scene, these textures remain constant.
They are PNG textures placed on a UV unwrapped meshes.
Everything else in the scene is reacting fine.
I’m fairly new to blender, so hopefully is something simple i’m missing?
Any help would be greatly appreciated
The small dial and outer indicators are a constant white brightness, not affected by the spotlight on the face
The blend file is too large to upload to here but here’s a link if it helps (i’ve deleted alot of the unnecessary objects):
Thanks in advance,