import obj

i imported anobj object into blender
and got let 6000 vertices after clean up

but most of the vertices are in the center of the object and inside the volume
like a 3D grid

so is there a way to get rid onf inside vertices ?

Thanks

Same way as always, select them and hit X.

%<

how about that ?

i tried the non manifold but it destroye the mesh totaly - a real mess this time

i tried decimator but too many non manifod faces

thanks

Ah, I thought they were all at the same location. That’s not a mesh, it’s a mess!

%<

well it is supposed to be a 3D voronoi mesh texture

but need to remove some of the larger vertices values to make it smaller
i guess problem with the obj import script may be

but it 's looking like voronoi

i just discovered that you need to Alt-S to clear the scale and here the pic
i also may have to rework the script to get less faces on it

would look better with a lot less vertices if possible

thanks

but what are you trying to do exactly?

this is to make a 2D or 3D voronoi texture mesh

but it’s using an outside program and scripts ot do it

and have to import the obj object in blender as wavefront obj

then you get the mesh texture as voronoi

now i got this one 2D voronoi imported scale cleared

but till having a problem with one vertex that seems to be unselectable in blender

what can be done to erase that edge or vertex to bhave a small voronoi texture

see pic and file

Thanks

Box select the vertices you want to keep. Use Ctrl+I to inverse the selection then X / delete vertices.

Richard

i tried that it does not select the edge or vertex for this very long edge?

i tried to increase vewiport to max 10000 but does not work either!

any other suggestion to make it select this hugely long edge?

Thanks

Does for me


sorry got the wrong file here

if i press on home eveything is gone nothing in sight ?

ok got it i selectd the middle then invers select and it works now

but still how come you cannot select if the dge is too big ?

here it is

Thanks

You can select it if you set the view clipping distance to 10,000, use Shift+C to view the whole object and box select the edges. http://www.screencast.com/users/blenderwho/folders/Jing/media/556a34a6-b8a8-4bce-902f-fefeba8bbe98

Richard

shift c is showing the whole thing
but when i got into edit mode the object disappear!

this is one is a tough cookie !

Thanks