i have tried several import path format ( ai / eps / svg ) and the curves imported in Blender were always destroy ( missing point, modified curve direction … )
Does someone knows how to do because it is very useful ( for example to include logos made with illustrator or inkscape in Blender 3d project )
I used ai version 3 and it worked to a certain extent but there were missing points and curves were shaped wrongly. I just saved the illustrator file as a large PNG and loaded it as a textured plane and remodelled the curve with the points that Blender did correctly. I don’t think Blender vector support is all that good ATM.
I also noticed that Blender seems to add more points than necessary in certain places so I had to remodel them. The Blender script should really read where the exact points are in the vector file and copy them exactly.