Importing Blender objects into Unity

Hello guys,

Recently I’ve started using Unity Game Engine to develop a small project I’m working currently on, so I wanted to import a Blender model into Unity. I’ve modeled a simple mesh, and after importing by dragging the .blend file into Unity, I’ve noticed the problems with my model, it looks like the faces are not properly flipped, or like the object is smooth, but that’s not the case. It looks like this (notice the black stripes).