Hi. I recently started using Embergen for my work sims.
I just love it, super recommended to anyone needing smoke/fire sims.
I wanted to ask if anyone in the forum has experience tweaking the shaders/attributes embedded in the OpenVDB file exported from Embergen to Blender. I would like to know if you use the attributes in the file and how to implement them. Trying to use the velocity attribute to shade with a gradient the steam flux.
I am working with steam simulations:
I needed to crank up the volume density a lot to see the volume.
Attributes embedded in the file:
But when I try to check how they behave, I can not see any change of color in the speed x for example:
I can not see any change in information by typing the velocity_x or y attribute in the attribute node.
Am I doing it correctly?