I’ve seen some previous threads with similar topics, but nothing was current/viable that I saw.
Basically, I’ve some nice GPX data (which I believe can be readily converted into KML or just dumped on an Excel spreadsheet) and I would like to import it into Blender to create a map. I have unsuccessfully searched for an appropriate translation to get from GPX into OBJ or some other Blender-friendly format. I GUESS there is a possibility of writing a python script to get those coordinates and elevations into some vertices, but I’m really trying to evade that.
Any guidance would be VERY appreciated.