Hi. I am placing a rhino file inside blender (using obj import).
Is there anyway to not get a different scale. After importing the mesh seems to be totally out of scale, I would like to have exactly the same scale as rhino in order to be able to return to rhino and have everything in the same spot.
Imagine you have a model in rhino. You want to bring it to Blender and after modifying it return to rhino. The object needs to be always in the same scale…meaning if in rhino is 100 mm in blender needs to be 100 mm.
I would love to know the answer to this as well.
Having the same issue.
I’ve set the unit to imperial in both programs, but the model comes in way too big.
The source is a rhino file that is 100 mm lets say …what I do not get is why in Blender we need to change the scale and not just import it and have a 100 mm model .
Hi ABJ, I’m having the same issue as OP.
Enven though I changed the unit to mm in my file, it still scales the obj I import to 1m instead of 1mm.
Any ideas why this is happening?
Thanks in advance
if you set units to imperial and inches with a unit scale of 1. and then import a model saved in rhino inches you need to us an import scale of .02539. Can someone explain the please?
You don’t have to…
If you set Units in Rhino for the Model and the Layout to Inches when you export to Blender ( assuming you have set Units to Inches) when it is in Blender it will be exactly the same ( perhaps rounding will be up to 100’ths) as the file was in Rhino…